applepicker-jackson-cartwright
Apple Picker - ReadMe File
Author: Jackson Cartwright
Modified: 2024-09-04
0. What is the link to your project on itch.io?
https://sup3r87.itch.io/apple-picker-jackson-ca
1. What are the controls to your game? How do we play?
Use the mouse cursor to move the player!
2. What creative additions did you make? How can we find them?
Retextured the whole game, changing the scene from a tree dropping apples to a UFO shooting laser projectiles. Added a space background texture made in Aseprite to the background. Added trails for the "poison apples" (laser projectiles). Used ProBuilder to assemble the crude "spaceships" the player drives. Modified apple.cs in two ways: adding a random value that pushes the apple on spawn, leading to randomized projectiles, and lightly modified the script that deletes apples when offscreen so they're deleted further down.
3. Any assets used that you didn't create yourself?
None - I made all of the 3D models in Unity and drew the space background texture in Asprite.
4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?
None.
5. Did you get help from any AI Code Assistants?
None.
6. Did you get help from any online websites, videos, or tutorials?
https://www.youtube.com/shorts/u3hP-1ii6XE?feature=share https://stackoverflow.com/questions/2706500/how-do-i-generate-a-random-integer-in-c
7. What trouble did you have with this project?
Underestimated how much I had going on the past couple days, and also my own time management skills. There were also some struggles making the apples dissapear further down so the trails looked fine. Finally, using Vector3 to modify the apple velocity didn't work when I tried using it twice in a row in apple.cs
8. Is there anything else we should know?
Sorry I'm submitting this late!
Published | 7 days ago |
Status | Released |
Platforms | HTML5 |
Author | Sup3r87 games |
Made with | Unity |
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